Corners in football: routines that score

Corner combinations ready to rehearse in training: the zones to attack, the runs that free up space, and how to install a routine in your team.

Thibaud C. · Fitness coach · Last updated: September 26, 2026

A corner is prepared like any other passage of play: runs decided in advance, roles assigned, a signal. Here are three complete routines, simple and repeatable: one to free a good header of the ball, one to get round a zonal defence, one to attack the far post.

Routine 1 — Freeing the target (inswinger and double block)

1. inswinger GK 3. block on keeper 4. block on centre-back 2. the cluster breaks 5. the target arrives free
While the cluster and the blocks occupy everyone, the target starts from deep and attacks it unmarked.

How it runs: 1) the taker whips in an inswinger towards the near post; 2) the cluster breaks towards goal; 3) one player screens the goalkeeper to stop him coming; 4) another occupies the centre-back; 5) your target, starting from deep with momentum, arrives free on the ball.

Routine 2 — The short corner

1. short 2. carry it for the angle 3. cut-back to the penalty spot cluster (decoy)
Very effective against a zonal defence: you drag it out, then you strike the cut-back.

How it runs: 1) two players go short to drag one or two defenders out of the box; 2) the receiver carries the ball to improve the angle; 3) he plays a cut-back to a player arriving at the penalty spot, who strikes it first time. Always keep one player back to cover the counter.

Routine 3 — Attacking the far post

The simplest of the three, and often the most rewarding in the amateur game, because most defences crowd the front of goal. How it runs: 1) three players break as a cluster towards the near post and drag the pack with them; 2) the taker clears the cluster, towards the far post; 3) a player who deliberately started late arrives there at speed, usually with nobody directly on him; 4) he squares it back into the middle rather than shooting from a tight angle.

The detail that makes it work: the far-post player must start from outside the box. If he's already waiting there, he gets marked like everyone else.

The four principles common to every good routine

How many players should you send up?

There's no absolute right number, only a trade-off. Sending six or seven players up increases your presence in the box, but exposes you to the counter if the ball is cleared. The most used rule: keep at least one more player than the opposition has left up front, plus a player on the edge of the box. If the opposition leaves two players up, you keep three back.

That calculation changes during a match: a goal down with ten minutes left, plenty of teams deliberately accept the risk and send everyone up. It's a coach's decision, not a rule.

Pick ONE routine per side and rehearse it until everyone knows their role with their eyes shut. The taker signals which one you're playing before stepping up. Two well-known routines beat six vague ones.