Small-sided games: what size for what format?

The numbers behind small-sided games, format by format: pitch dimensions, length of the sets and number of repetitions, from 1 against 1 to 8 against 8.

Thibaud C. · Fitness coach · Last updated: September 26, 2026

You now know what each size of game develops. That leaves the most concrete question, the one you ask with your boots on: what dimensions, what duration, how many sets for a given format? Here is a ready-to-use calibration grid, one card per format from 1 against 1 to 8 against 8. These are ranges proven on the pitch, not laws: you sit at the bottom of the range when you want tight and intense, at the top of the range when you want volume and space.

How to read a card

These grids are deliberately tight: they're chasing physical intensity. Always cross them with the area per player benchmark from the previous module, which remains your compass. In the amateur game, with less well-trained players, start rather towards the top of the space range and the bottom of the duration range: you keep the quality without blowing anyone up.

The eight cards, from the duel to the big game

In increasing order of numbers — find your format and take its settings straight off the card.

1 against 1 — the pure duel

1-against-1 calibration card: area of 5 to 25 m², dimensions of 2.5 to 5 m by 2 to 5 m, work of 30 s to 1 min 30, recovery of 30 s to 3 min 30, 2 to 5 sets.

Explosiveness, changes of footing, aggression on the ball carrier. The sequences are very short: it's a format that bites hard and tires quickly, to be used in small doses.

2 against 2 — the duel with support

2-against-2 calibration card: area of 12 to 35 m², dimensions of 4 to 7 m by 3 to 5 m, work of 45 s to 2 min, recovery of 45 s to 3 min, 2 to 5 sets.

You keep the intensity of the duel but add football's first choice: keep it or give it. Ideal for repeating short efforts with constant decision-making.

3 against 3 — the technically richest format

3-against-3 calibration card: area of 100 to 225 m², dimensions of 10 to 20 m by 10 to 15 m, work of 2 to 4 min, recovery of 1 to 3 min 30, 2 to 5 sets.

Lots of touches, lots of duels, a heart rate that climbs high. Often cited as one of the most intense formats and one of the best for technical development.

4 against 4 — the reference format

4-against-4 calibration card: area of 300 to 1200 m², dimensions of 20 to 40 m by 15 to 30 m, work of 2 min 30 to 6 min, recovery of 1 to 4 min, 2 to 6 sets.

"The smallest form of a full match." A complete game, the best compromise between intensity and collective play. If you only kept one format, it would be this one.

5 against 5 — the collective takes shape

5-against-5 calibration card: area of 600 to 1400 m², dimensions of 25 to 45 m by 25 to 35 m, work of 4 to 7 min, recovery of 1 to 4 min, 2 to 6 sets.

Enough players to install real possession principles, few enough to stay involved. The window for aerobic power, over longer blocks.

6 against 6 — positional play settles in

6-against-6 calibration card: area of 900 to 2000 m², dimensions of 30 to 50 m by 30 to 40 m, work of 5 to 8 min, recovery of 1 to 4 min, 1 to 4 sets.

The running volume rises, the blocks get longer. You work on collective organisation and endurance in a space that starts to resemble a real pitch.

7 against 7 — the big game

7-against-7 calibration card: area of 1600 to 2500 m², dimensions of 40 to 50 m by 40 to 50 m, work of 8 to 20 min, recovery of 1 to 4 min, 1 to 3 sets.

Long blocks, an endurance emphasis, runs at speed. You get close to the aerobic demands of a match, with fewer touches per player but more volume.

8 against 8 and above — as close as it gets to a match

8-against-8 and above calibration card: area of 1600 m² and up, dimensions of 40 m and up by 40 m and up, work of 10 min and up, recovery of 1 to 4 min, 1 to 3 sets.

The format closest to the real game: collective patterns, managing space, volume. Save it for sessions where you want to get close to match conditions.

The grid at a glance

Format Dimensions Work Rec. Sets
1v12.5–5 × 2–5 m30 s–1 min 3030 s–3 min 302–5
2v24–7 × 3–5 m45 s–2 min45 s–3 min2–5
3v310–20 × 10–15 m2–4 min1–3 min 302–5
4v420–40 × 15–30 m2 min 30–6 min1–4 min2–6
5v525–45 × 25–35 m4–7 min1–4 min2–6
6v630–50 × 30–40 m5–8 min1–4 min1–4
7v740–50 × 40–50 m8–20 min1–4 min1–3
8v8 and +40 m and up10 min and up1–4 min1–3

Take a mental photograph of the card for the format you're going to use before your session. You'll never have to improvise your distances again when laying out the cones, and you'll be able to adjust the intensity live just by sliding within the range.